Understand user journeys, hierarchy, interface states, responsive behaviour, and accessible systems.
Loading progress…
Trail 1
Can the intended user understand the next action and recover when the journey is interrupted? Validate what users can understand and accomplish before investing in surface polish.
Trail 2
Can the intended user understand the next action and recover when the journey is interrupted? Map the primary journey from trigger to completed outcome, including interruptions and recovery paths.
Trail 3
Can the intended user understand the next action and recover when the journey is interrupted? Use wireframes to settle hierarchy and flow while changes remain cheap and discussions stay focused on function.
Trail 4
Can the intended user understand the next action and recover when the journey is interrupted? Give each page one dominant purpose and make secondary information support rather than compete with it.
Trail 5
Can the intended user understand the next action and recover when the journey is interrupted? Request only necessary information, validate near the relevant field, and preserve input when correction is required.
Trail 6
Can the intended user understand the next action and recover when the journey is interrupted? Design every material state alongside the ideal populated state and give the user a sensible next action.
Trail 7
Can the intended user understand the next action and recover when the journey is interrupted? Prioritise content and interaction at constrained widths rather than merely shrinking the desktop composition.
Trail 8
Can the intended user understand the next action and recover when the journey is interrupted? Include semantic structure, keyboard access, visible focus, labels, contrast, and understandable feedback in the MVP baseline.
Trail 9
Can the intended user understand the next action and recover when the journey is interrupted? Standardise repeated patterns that carry meaning or behaviour, without designing an enterprise system before repetition exists.
Trail 10
Can the intended user understand the next action and recover when the journey is interrupted? Test the generated interface with realistic content, devices, keyboard use, failures, and complete user journeys.